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Devlog
Distributing the Game
February 27, 2026
by
CutePenguin
Well..., I've decided to publish the game. Last devlog, I said that I'd put builds on after I finished the map. It took me like two days to finish the map. This is because I had to test and tweak ever...
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Turning off god mode!
February 18, 2026
by
CutePenguin
Well, games are no fun when you can't lose, right? It seems that I agree with this thought because you can now lose. It's pretty easy to lose if you're a bad player because there are plenty of ways to...
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Level Design is HARRDDDD
February 12, 2026
by
CutePenguin
huh? half of the jam is over and i've only written two devlogs? that's weird.... i wonder why that happend? well, i did make quite a lot of changes so let's go over them. made a new bigger map. as sai...
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Revamping the Map System
February 05, 2026
by
CutePenguin
As you might've seen in my last devlog, the world is very small as of now and the flying mechanics aren't very realistic. To improve on this, i've added a "heat"meter which means you can chop logs (i'...
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First Devlog.
February 01, 2026
by
CutePenguin
like (most of) you. i have unfinished games. in fact, i have plenty of them. Around this time, i had been wanting to do a game jam. i looked around and i had found this game jam about finishing unfini...
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